![]() ![]() Yes we are cooking up something entirely new. On your website, there is a mystery box on the main page that suggests a future title is in the works. Bulb Boy porting was fairly easy as this is a 2D game and Switch has much more horsepower than we needed. We managed to reach a new audience and became the top selling game in the US and Europe for some period of time. Great opportunity is that the Switch is both a handheld and TV console that cannot be beaten by the competition. Were there any challenges or new opportunities that came with bringing Bulb Boy to the Nintendo Switch? BTW, the Switch looks very sexy and the level of fun playing such device is comparable to Amiga 500 (which is good). We think that greatest challenge for Nintendo would be to optimize AAA games and keep up with other current-gens in terms of title line ups. Recently Artur is playing Super Mario Odyssey and Szymon is taking his chances with Doom. We are huge Switch fans and for both of us this is our gaming platform of choice. Let’s talk briefly about the Nintendo Switch! What are your thoughts on Nintendo’s newest console? Play as a cute little light bulb child who needs to save his oil lamp grandpa and face horrible monsters including the Poopess herself, which is a possessed poop. How would you explain this game to someone that has yet to play it? Now when we see that there are 200k people playing Bulb Boy, we understand that would be impossible to sustain an indie studio without such a great community. Without players and journalists, our work would be purposeless. That is really a big thing that drives you forward. Awards and emails were proof to us that there are some people who really see that our game is unique and important for them. But once it got ported to other platforms our user base has grown rapidly. ![]() After the release, we were really depressed as the game sold really poorly. We went through some hard drug addiction period. How have you both handled the love that your game has been receiving? Your debut title, Bulb Boy, has won 12 awards since its launch in October 2015! 12 awards! From “most creative” to “greatest art direction” and everything in between, it comes as no surprise to those that have played this title that the awards are well deserved. That led us to forming the official entity in June 2015, called Bulbware, to honor our first game (Bulbware = Bulb Boy + Software). In June 2014 we launched a Kickstarter campaign and eventually got totally funded by YouTuber Pewdiepie. For those unfamiliar with your company, can you provide some background as to how it was formed?īulb Boy started as our after-hour project 2013 and we created a one room demo. Now I cannot imagine working outside the industry. Since I played for the first time I knew I had to learn how games are made and I tried to create my own using BASIC on Commodore I was 11 at that time. I always wanted to pursue art & animation, however creating levels for Doom, Warcraft 2 and making simple games in Klick & Play was my hobby since I had a PC (which is long).Īrtur: Yes. Growing up, did you always want to pursue a career in the gaming industry? Szymon – Atari XE Super Turbo and Boulder Dash was my first beloved game. What was the first console/game you ever owned? 13 years later, Artur reached out to Szymon asking “Do you still want to make this game?” ![]() We love playing game since early 80s and we tried to make our first adventure game back in 2000 (high school period) and failed miserably. ![]() Both of us form the strange entity that is Bulbware. We are Artur (code guy) and Szymon (art guy). Before we get into it, could you tell us a little bit about yourself and how you got involved with the gaming industry? With plenty of humor, freight, and innovative puzzles, this is one title that is worthy of all the accolades it has received since releasing back in October 2015.Īrtur and Szymon, thank you so much for speaking with The Switch Effect. Bulb Boy is a 2D point-and-click adventure that will have you using your glass head to save your family from the evil and monsters that have appeared. Artur and Szymon are the founders of Bulbware, a two-man indie game studio located in Krakow, Poland. You might be familiar with their debut game, Bulb Boy, which released on multiple consoles and just recently added the Nintendo Switch to their console library. Joining The Switch Effect on today’s Industry Interviews are two very special guests: Artur Mikolajczyk and Szymon Lukasik. ![]()
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